Today we looked at things to consider when developing our games. We looked at what is in a game, characters, storyline, marketing, gameplay, levels etc. We watched a a talk by Tod Howard (ted.com) which I found very interesting.
After chatting with mike and telling him my idea he has given me some ways in which I could develop my idea further. He suggested that I do different levels in different scenery. For example the first level could be in the pipes, then the second in a stream, the third in a river etc. He also suggested that I do each level from a different angle - such as birdseye view, then a side view and maybe a view slightly tilted. I feel this has helped me and has given me a direction to go to develop my idea further.
The next steps I will take is work out my character profile. I will consider everything that was discussed on Friday to bring together the look and feel of my game.
After chatting with mike and telling him my idea he has given me some ways in which I could develop my idea further. He suggested that I do different levels in different scenery. For example the first level could be in the pipes, then the second in a stream, the third in a river etc. He also suggested that I do each level from a different angle - such as birdseye view, then a side view and maybe a view slightly tilted. I feel this has helped me and has given me a direction to go to develop my idea further.
The next steps I will take is work out my character profile. I will consider everything that was discussed on Friday to bring together the look and feel of my game.
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